There are also some "set", "get" and "change" methods to work with text
objects only. You already know one of them:
SetText
, which can change the default text associated with a text object at a
current time in cartoon scene. Here is a full list of functions
specifically designed to work with text objects
SetText – accepts one
string
parameter. Changes the text associated with a text object. It is even
possible to declare a text object without parameters, which is equal to
a text object initiated with an empty string, and then use
SetText
to change it at a desired moment in your cartoon:
void Scene1 ()
{
Text MyText;
Sleep ( 5 );
MyText.SetText ( "5
seconds passed" );
Sleep ( 5
);
}
SetFont – accepts one
string
parameter – Windows font name. Changes the fonts associated with a text
object. You can see the fonts available on your machine by clicking on
the font icon in the Control Panel. You can also add or remove fonts
there.
SetStyle - accepts one
string
parameter. The string may contain some of the following letters: B, I,
U or S, specifying the font style in use. These letters are responsible
for bold, italic, underlined and stroked out styles respectively. For
example if you want to make a text italic and stroked out, you should
supply "IS".
SetColor - accepts one
string
parameter. The string contains a hex encoded color in "RRGGBB" format.
For example if you want to use a green color, you should supply the hex
value "00FF00".
Note: You can find the RGB decimal values for any color by clicking on
the color box in Paint and selecting “custom Color.” The Scientific
Calculator available in “Accessories” will do the decimal to hex
conversion for you. Be sure to convert the red, green and blue numbers
separately.
SetSize – accepts one
int
parameter – windows font size. Changes the font size associated with a
text object
GetText – requires no parameters and returns a
string
– a text currently associated with a text object
GetFont – requires no parameters and returns a
string
– a Windows font name currently associated with a text object
GetStyle – requires no parameters and returns a
string
with encoded text style associated with a text object. Pease see
SetStyle
for encoding format.
Get
Color – requires no parameters and returns a
string
with encoded text color associated with a text object. Pease see
SetColor
for encoding format.
GetSize – requires no
parameters and returns an integer value – windows font size associated
with a text object
ChangeSize – as I already mentioned, all "set" methods with numerical
parameters have a corresponding "change" method. ChangeSize accepts 2
parameters –
int
for font size and
double
for duration. It inserts two control points and changes the font size
smoothly between them during specified number of seconds.
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it does not contain many pieces yet but it can already generat
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HERE!
Here is what was updated in version 1.5:
Web Cartoon Maker Desktop Edition is now fully standal